A player can take the role of flyers, swimmers, herbivores, carnivores, and semi-aquatic creatures that fulfill different niches in the ecosystem. I'm gonna give my opinion on the best/worst maps for fun and. The devs also want to make the game compatible with Steam Workshop and players will be able to make their own costumes/maps (maps that will be able to be a lot more complex than the ones built with the in-game editor) and share them with Steam, letting other game's users playing them. Beasts of Bermuda is a multiplayer game hosting large servers in which the player is a dinosaur or other prehistoric creature. Forget the players, the main deciding factor for victory in gang beasts in 80 of the maps here is map knowledge and survivability. The devs want to add more Sandbox stages (a coming one will be a "Gymnasyium" stage, another planned Sandbox stage that will be added in the future is a "City Park") and also add an in-game "Sandox stage creator" that will allow you to create you own Sanbox stage by placing terrain pieces and props in it and have fun with them with your friends (it's not confirmed for standard stages but if they'll make Sandox stage editors I could easily say a standard stage editor for battles could be added too.) Gang Beasts (prototype) is a silly local multiplayer party game with surly gelatinous characters, brutal mle fight sequences, and absurdly hazardous environments. for your character and customize them a "body-shape creator" is also planned and it should support up to 36 body shapes you can create by mixing different sizes, thickness and basic shape.).
for your character and customize them a 'body-shape creator' is also planned and it should support up to 36 body shapes you can create by mixing different sizes, thickness and basic shape.). More costumes and characters costumisation is planned (you'll be able to choose separate hats/shirts/gloves/pants/shoes etc. More costumes and characters costumisation is planned (youll be able to choose separate hats/shirts/gloves/pants/shoes etc.